So, I've got some FX that id like to showcase on the OWL but I'm still experiencing some audio quality issues. Before i port some of my patches to the owl (Im planning on using pd/c++/faust) I ran a quick test patch based on the youtube tutorial pd tone generator (OWL Pure Data Tutorial 1: Tone Generator). I only used two OSCs instead of three. Upload and compilation in my patches worked and I was able to connect to my OWL. The output says I am connected to "OWL Modular v12" if that helps. The patch runs fine in the browser but when I run it on the OWL and direct monitor the output through my sound card theres very audible artifacts. If i listen closely to some other FX patches that use audio in (e.g phaser, wah-wah) I can also notice these artifacts but they are a lot more subtle (e.g. if i crank up the feedback a bit and then stop audio in, i can here clicks in the feedback loop).
When running the test patch this is the load stat output: CPU: 9% Memory: 6520
Maybe you have an idea what could still be going wrong? Do i need a FW update or something similar or might this be related to something different?
Thanks for your help!
UPDATE: It seem i can reproduce artifacts easily with other FX. E.g just by connecting my headphones to an output and then loading the jotreverb e.g. Turning the D knob will produce different amounts of artifacts. I am not running any audio through the owl for this test.