Delay Lines in Wwise from PD

Hello,
I’m attempting to compile a Karplus Strong string patch for Wwise and Unreal from PD, using the Heavy compiler. Everything’s good, except when I actually try to listen to it in Wwise, it just sounds like noise. This seems to imply that the delay lines aren’t functioning. I’d previously gotten errors when trying to compile using Delread4~, so I changed it to vd~. No errors, but it just sounds like it’s not working.

So, I managed to get it working just with delread~, if anyone’s wondering. I guess vd~ is just not supported