So, pitch-shifting aside, what can you tell a complete and total programming noob about FFT-based patches for the Owl?
I initially got the Owl to pull off some feedback loop delay effects that I couldn't achieve within any existing hardware, and I was able to quickly stumble my way through Pure Data and make it happen in about an hour and a half. As I continued to experiment and make it more complicated, I was clearly not in love with the Pure Data layout, so I just started the 30 day trial of Max.
Since the Owl is limited to gen~ objects, would it be easier to keep working in PdVanilla, or is there a fairly straight-forward work-around for getting gen~ patches to work? I haven't had a chance to try the kissfft approach, nor do I know anything about it other than that it exists.