Trouble compiling the MacOS X version of OwlSim

I did the following:

  • Installed the Core Audio utility classes and fixed the REZ search path
  • Installed the VST SDK and edited the Header Search path to the correct location

When I compile it in XCode, I eventually get the following build issues

/Users/david/Development/SDKs/vstsdk2.4/public.sdk/source/vst2.x/audioeffectx.cpp:307:48: Conversion from string literal to ‘char *’ is deprecated
/Users/david/Development/SDKs/vstsdk2.4/public.sdk/source/vst2.x/audioeffect.cpp:512:20: Non-constant-expression cannot be narrowed from type ‘int’ to ‘char’ in initializer list

I’m using XCode Version 4.6.2 (4H1003)

Please help!

Ok, I didn’t notice that it was in the VST SDK and also Xcode told me how to fix it, so I am now working!

Glad you made it :slight_smile: